2018 Impact factor 2.481
Hadrons and Nuclei

EPJ Data Science Highlight - What ‘Twitch Plays Pokémon’ tells us about crowd behavior

Photo by Soumil Kumar from Pexels

No one would deny that the behavior of the people we know, and even of our own, can radically change depending on those who surround us. The problem of understanding how being in a group changes the way we behave has been subject of intense research in psychology since the beginning of the past century. The beginning of the XXI century gave rise to a new kind of group: the online crowds. Nowadays, it is no longer necessary to have all individuals in the same place in order to have a ‘crowd’. What is more, it is possible to connect together thousands, even millions, of individuals in a matter of minutes.

In the work recently published in EPJ Data Science, we study one such occasion that gathered millions of users: Twitch Plays Pokémon.

Continue reading the guest post by Alberto Aleta on the SpringerOpen blog.

Editors-in-Chief
David Blaschke, Thomas Duguet and Maria Jose Garcia Borge
Thank you very much; that was exceptionally fast, and excellent quality. We would like to thank you for your thorough work. We understand that our papers are often quite challenging to typeset and we appreciate your professionalism and efficiency.

Harald Griesshammer, The George Washington University, Washington DC, USA

ISSN (Print Edition): 1434-6001
ISSN (Electronic Edition): 1434-601X

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